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How to download directx 11 for space engineers
How to download directx 11 for space engineers












The sarcasm is to point out an -for me at least- quite obvious design choice flaw.ĭon't stick to obsolete technology for long time, any time invested in dx11 is actually not going to pay off. maybe for the verry short run, but nothing longer than that. surely they done a LOT of work with it that i honestly do respect, but it was all in vain.Īnd now there is this problem of some features being not possible at all on directx 9.Īnd they put a lot of efforth and work that i really, really truely respect into dx11, namely planets.īut, they won't get away without dx12 in the medium run. I can understand that the base engine is from minerwars so the dx9 implementation can be considered resource efficient reuse of wat they had at hand, but the move to dx11 is.

how to download directx 11 for space engineers

and the project in question may be under development for a few upcoming years. then move to a technology that is getting phased out about right now.last update was around 2013.

how to download directx 11 for space engineers

If i follow this logic, moving to dx12 will not come untill it is not obsolete.Īs that is what keen done, started developing on a technology witch was obsolete around 2008. Then, when dx12, something that is supposed to be future proof comes, keen makes the big move onto.ĭx11, witch has been criticised for years now as its verry obsolete too. Surely anyone can disagree, however, dx9 was allready obsolete quite a while now, so in my opinion -witch no one cares about- is a not too clever choice at all.














How to download directx 11 for space engineers